Data Encapsulation - Objective C
All Objective C programs are composed of the following two fundamental elements:
Data encapsulation is a mechanism of bundling the data and the functions that use them, and data abstraction is a, mechanism of exposing only the interfaces and hiding the implementation details from the user.
Objective C supports the properties of encapsulation and data hiding through the creation of user defined types, called classes. For example:
The variable total is private and we cannot access from outside the class. This means that they can be accessed only by other members of the Adder class and not by any other part of you program. This is one way encapsulation is achieved.
Methods inside the interface file are accessible and are public in scope.
There are private methods, which are written with the help of extension,which we will learn in upcoming post.
Data Encapsulation Example
Any Objective C program where you implement a class with public and private members variable is an example of data encapsulation and data abstraction. Consider the following example:
Above class adds numbers together and return the sum. The public members addNum and getTotal are the interfaces to the outside world and a user need to know them to use the class. The private member total is something that is hidden from the outside world, but is needed for the class to operate properly.
Designing Strategy:
Most of us have learned through better experience to make class members private by default unless we really need to expose them. That's just good encapsulation.
It's important to understand data encapsulating since it's one of the core features of all object oriented programming language including Objective C.
- Program statement(code) : This is the part of a program that performs action and they are called methods.
- Program data: This data is the information of the program which is affected by the program functions.
Data encapsulation is a mechanism of bundling the data and the functions that use them, and data abstraction is a, mechanism of exposing only the interfaces and hiding the implementation details from the user.
Objective C supports the properties of encapsulation and data hiding through the creation of user defined types, called classes. For example:
@interface Adder : NSObject
{
NSInteger total;
}
- (id)initWithIntialNumber : (NSInteger)initialNumber;
- (void)addNumber : (NSInteger)newNumber ;
- (NSInteger)getTotal;
@end
{
NSInteger total;
}
- (id)initWithIntialNumber : (NSInteger)initialNumber;
- (void)addNumber : (NSInteger)newNumber ;
- (NSInteger)getTotal;
The variable total is private and we cannot access from outside the class. This means that they can be accessed only by other members of the Adder class and not by any other part of you program. This is one way encapsulation is achieved.
Methods inside the interface file are accessible and are public in scope.
There are private methods, which are written with the help of extension,which we will learn in upcoming post.
Data Encapsulation Example
Any Objective C program where you implement a class with public and private members variable is an example of data encapsulation and data abstraction. Consider the following example:
#import <Foundation/Foundation.h>
@interface Adder : NSObject
{
NSInteger total;
}
- (id)initWithIntialNumber : (NSInteger)initialNumber;
- (void)addNumber : (NSInteger)newNumber ;
- (NSInteger)getTotal;
@end
@implementation Adder
- (id)initWithIntialNumber : (NSInteger)initalNumber
{
total = initalNumber;
return self;
}
- (void)addNumber : (NSInteger)newNumber
{
total = total + newNumber;
}
- (NSInteger)getTotal
{
return total;
}
@end
int main(int argc , const char *argv[])
{
Adder *add = [[Adder alloc]initWithIntialNumber :10];
[add addNumber:5];
[add addNumber:4];
NSLog(@"The total is %ld", [add getTotal]);
return 0;
}
@interface Adder : NSObject
{
NSInteger total;
}
- (id)initWithIntialNumber : (NSInteger)initialNumber;
- (void)addNumber : (NSInteger)newNumber ;
- (NSInteger)getTotal;
@end
@implementation Adder
- (id)initWithIntialNumber : (NSInteger)initalNumber
{
total = initalNumber;
return self;
}
- (void)addNumber : (NSInteger)newNumber
{
total = total + newNumber;
}
- (NSInteger)getTotal
{
return total;
}
@end
int main(int argc , const char *argv[])
{
Adder *add = [[Adder alloc]initWithIntialNumber :10];
[add addNumber:5];
[add addNumber:4];
NSLog(@"The total is %ld", [add getTotal]);
return 0;
}
Above class adds numbers together and return the sum. The public members addNum and getTotal are the interfaces to the outside world and a user need to know them to use the class. The private member total is something that is hidden from the outside world, but is needed for the class to operate properly.
Designing Strategy:
Most of us have learned through better experience to make class members private by default unless we really need to expose them. That's just good encapsulation.
It's important to understand data encapsulating since it's one of the core features of all object oriented programming language including Objective C.
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